Tuesday 23 October 2007
Ena's Texturing Skills
Here demonstrates my texturing skills for the award-winning short movie: Ria and Ryan's really big pilot show. For more information on this movie, see www.riaandryan.blogspot.com
Sunday 21 October 2007
Hand-drawing
Here is a bunch of hand-drawn images including life-drawing at different time intervals such as 30-seconds, 1 minute and 5 minutes. For me, the less time assigned, the better I like it.
Labels:
Adeola,
Background drawing,
Ena,
hand-drawing,
life-drawing
Ena's Modelling Section
Here is the section where my modelling skills are demonstrated. I am particularly interested in Character Modelling even though I can also do prop modelling. This section shows my Maya created models as well as their references.
Here is one of my First character whom I name 'Tosiman' (Funny name, I know but who cares?). He is about 5500 polygons at the moment but I intended to smooth him out to be a high-poly character.
Here are the references.
I also did the texturing as you can see. At this time, I was not familiar with the famous UV mapping technique so I went for the paint materials approach. The way I did it resulted in the colours of each group of parts being separate files, which may be coming soon.
Here is one of my First character whom I name 'Tosiman' (Funny name, I know but who cares?). He is about 5500 polygons at the moment but I intended to smooth him out to be a high-poly character.
Here are the references.
I also did the texturing as you can see. At this time, I was not familiar with the famous UV mapping technique so I went for the paint materials approach. The way I did it resulted in the colours of each group of parts being separate files, which may be coming soon.
Wednesday 11 July 2007
Ena's Animation Showreel
This contains almost all the animations done during and before my life in college. My main skills lie in modelling, texturing and animation, but the bottom line lies in animation. Enjoy
Tuesday 10 July 2007
Not of the world
My animation done in my 2nd year in college. In this case, it was done in Maya and I had a go at modelling, texturing, rigging and most of all; animation!
Skyeflyer
This was my first animation in 3ds Max before I came into college. I had a go with virtually everything i.e. modelling, animation, rigging and texturing. Hope U like.
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