Friday 13 June 2008

The new Rednorr



Here he is again, our panda friend, only this time I have increased the polycount just a tad just to make him look a little 'next-gen' in the videogame department. I am still yet to decide what colours to give him. Like I said before, I am also hoping to rig and animate him.

Friday 16 May 2008

Low-poly Throne



Something a Troll or an elf would want to sit on wouldn't you think?

Low-poly Plant



Yet another low-poly object. Looks like something from a jungle or a swamp (or so it seems).

Thursday 15 May 2008

REDNOR the Red Panda


Here you have it folks: A low-poly character I had recently modelled and that is soon to be textured, maybe rigged and perhaps animated. This hero from the future is equipped with a powerful glowing retractable paw for offensive/defensive purposes and a dangerous prehensile tail for the same use.

Wednesday 16 April 2008

Design Illustrations




Yet more illustrations from my last job that I am more than proud of involving modelling and texturing in 3ds Max 8.5

Net2 control systems






Here are the illustrations of the Net2 control units modelled and textured in 3d studio max in my last job as a 3D designer.

Saturday 12 April 2008

Joey Tribbiani and Nephew



This is to demonstrate my lip-synching ability in animation and shows my sense of timing just like the one for Frasier. The sound in this case is from Joey and his nephew from the sitcom JOEY.

You got Quick boomerang



Here's one I'm particularly proud of. It reflects my past fondness of boomerangs back in the day. Fortunately, those I've used back then were not for offensive purposes. This demonstrates picking up and throwing object(s).

Run Cycle Biped



Here, I demonstrate animating the famous (or infamous biped depending on how you see it) starting with the Run cycle. This is done through freeform animation and I was trying to aim for realistic running.

Saturday 19 January 2008

Space Girl walking



A practise walk cycle involving the spacegirl from the net (excuse the missing textures). I was thinking of how a fashion model would strut up and down the catwalk or, generally how a lady would walk.

Nerd chases girl down the stairs



I decided to see how good I am with characters descending down a staircase (with the former walking normally and the latter just gallopping).

War Robot Run Cycle


Again, The model is not mine; the animation is. Please let me know if this would go well in a War game (I certainly think so).

IK Jackson



Why do I call him 'IK Jackson'? Now you know!

Jumprope Miming



Another of my cycle animations. In Maya I had a go with the infamous Trax Editor to develop this. I don't know but I can imagine him with two Wii sticks that look like the ends of a skipping rope. What if... (laughs).

Thursday 17 January 2008

Vehicle Animation



Again, the model car is not mine, but the modelled and textured background is. I downloaded the car from the internet and animated it. I reckon it should prove useful in any car racing game or something of the type.

Monday 14 January 2008

IK Jane Riding puppy



This is just to demonstrate my ability to animate quadrupeds as well as bipeds riding them. Both were downloaded from the net; the animation is mine. Note: I kind of found the puppy's hind legs a bit strange when trying to bend them, but I got through in the end.

Thursday 10 January 2008

Frasier & Niles: Little Weasel



Well, Frasier and Niles are in another of their animated sibling rivalries (Their first one being in the Simpsons with Sideshow Bob, y'know what I mean?). This is to demonstrate my skills in Character animation. I hope you like!

Friday 4 January 2008

Frasier and Niles the little weasel



Well, Frasier and Niles are in another of their animated sibling rivalries (The first one being in the Simpsons with Sideshow Bob y'know what I mean?). The purpose of this video is demonstration of my Character animation skills. I hope you like it.